// leaving out the length 4 in [4] uses slice instead of an array // which is generally better for performance package main import "fmt" func main() { // var a = [4]float32 {1.0,2.0,3.0,4.0} var a = []float32 {1.0,2.0,3.0,4.0} fmt.Printf("The sum of the array is: %f\n", Sum(a)) var b = []int {1, 2, 3, 4, 5} sum, average := SumAndAverage(b) fmt.Printf("The sum of the array is: %d, and the average is: %f", sum, average) } /* func Sum(a [4]float32) (sum float32) { for _, item := range a { sum += item } return } */ func Sum(a []float32) (sum float32) { for _, item := range a { sum += item } return } func SumAndAverage (a []int) (int, float32) { sum := 0 for _, item := range a { sum += item } return sum, float32(sum/len(a)) }