package main import ( "fmt" "math" ) type Point struct { X, Y float64 } type Point3 struct { X, Y, Z float64 } type Polar struct { R, T float64 } func Abs(p *Point) float64 { return math.Sqrt(float64(p.X*p.X + p.Y*p.Y)) } func Scale(p *Point, s float64) (q Point) { q.X = p.X * s q.Y = p.Y * s return } func main() { p1 := new(Point) p1.X = 3 p1.Y = 4 fmt.Printf("The length of the vector p1 is: %f\n", Abs(p1)) p2 := &Point{4, 5} fmt.Printf("The length of the vector p2 is: %f\n", Abs(p2)) q := Scale(p1, 5) fmt.Printf("The length of the vector q is: %f\n", Abs(&q)) fmt.Printf("Point p1 scaled by 5 has the following coordinates: X %f - Y %f", q.X, q.Y) } /* Output: The length of the vector p1 is: 5.000000 The length of the vector p2 is: 6.403124 The length of the vector q is: 25.000000 Point p1 scaled by 5 has the following coordinates: X 15.000000 - Y 20.000000 */