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@@ -1,20 +1,20 @@
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# 11.9 <EFBFBD>սӿ<EFBFBD>
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# 11.9 空接口
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## 11.9.1 <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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## 11.9.1 概念
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**<EFBFBD>սӿڻ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>ӿ<EFBFBD>**<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κη<CEBA><CEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD>ֲ<EFBFBD><D6B2><EFBFBD><EFBFBD>κ<EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>
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**空接口或者最小接口**不包含任何方法,它对实现不做任何要求:
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```go
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type Any interface {}
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```
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<EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD>˿սӿڣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Java/C#` <EFBFBD><EFBFBD> `Object` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><EFBFBD><EFBFBD>`any` <EFBFBD><EFBFBD> `Any` <EFBFBD>ǿսӿ<EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>ܺõı<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><EFBFBD>
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任何其他类型都实现了空接口(它不仅仅像 `Java/C#` 中 `Object` 引用类型),`any` 或 `Any` 是空接口一个很好的别名或缩写。
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<EFBFBD>սӿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Java/C#` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ<EFBFBD><EFBFBD>ࣺ `Object` <20>࣬<EFBFBD><E0A3AC><EFBFBD>ߵ<EFBFBD>Ŀ<EFBFBD><C4BF>Ҳ<EFBFBD><D2B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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空接口类似 `Java/C#` 中所有类的基类: `Object` 类,二者的目标也很相近。
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<EFBFBD><EFBFBD><EFBFBD>Ը<EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>սӿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵ı<EFBFBD><EFBFBD><EFBFBD> `var val interface {}` <EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD>ֵ<EFBFBD><EFBFBD>
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可以给一个空接口类型的变量 `var val interface {}` 赋任何类型的值。
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ʾ<EFBFBD><EFBFBD> 11.8 empty_interface.go<EFBFBD><EFBFBD>
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示例 11.8 empty_interface.go:
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```go
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package main
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@@ -56,16 +56,16 @@ func main() {
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}
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```
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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输出:
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val has the value: 5
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val has the value: ABC
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val has the value: &{Rob Pike 55}
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Type pointer to Person *main.Person
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>У<EFBFBD><EFBFBD>ӿڱ<EFBFBD><EFBFBD><EFBFBD> `val` <20><><EFBFBD><EFBFBD><EFBFBD>θ<EFBFBD><CEB8><EFBFBD>һ<EFBFBD><D2BB> `int`<EFBFBD><EFBFBD>`string` <EFBFBD><EFBFBD> `Person` ʵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ<EFBFBD><EFBFBD>Ȼ<EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD> `type-swtich` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD>ÿ<EFBFBD><EFBFBD> `interface {}` <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֳ<EFBFBD><D6B3><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>洢<EFBFBD><E6B4A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>洢<EFBFBD><E6B4A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݻ<EFBFBD><DDBB><EFBFBD>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD>ݵ<EFBFBD>ָ<EFBFBD>롣
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在上面的例子中,接口变量 `val` 被依次赋予一个 `int`,`string` 和 `Person` 实例的值,然后使用 `type-swtich` 来测试它的实际类型。每个 `interface {}` 变量在内存中占据两个字长:一个用来存储它包含的类型,另一个用来存储它包含的数据或者指向数据的指针。
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD> emptyint_switch.go ˵<EFBFBD><EFBFBD><EFBFBD>˿սӿ<EFBFBD><EFBFBD><EFBFBD> `type-swtich` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `lambda` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>÷<EFBFBD><EFBFBD><EFBFBD>
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例子 emptyint_switch.go 说明了空接口在 `type-swtich` 中联合 `lambda` 函数的用法:
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```go
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package main
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@@ -101,21 +101,21 @@ func main() {
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}
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```
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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输出:
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any hello is a special String!
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**<EFBFBD><EFBFBD>ϰ 11.9** simple_interface3.go<EFBFBD><EFBFBD>
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**练习 11.9** simple_interface3.go:
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ϰ11.2<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> `gI` <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ٽ<EFBFBD><D9BD><EFBFBD> `Simpler` <20><><EFBFBD>͵IJ<CDB5><C4B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>սӿڲ<D3BF><DAB2><EFBFBD><EFBFBD><EFBFBD>Ȼ<EFBFBD><C8BB>ͨ<EFBFBD><CDA8><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><CDB6><EFBFBD><EFBFBD>жϲ<D0B6><CFB2><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD> `Simpler` <EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `main` ʹ<EFBFBD><EFBFBD> `gI` ȡ<EFBFBD><EFBFBD> `fI` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>㹻<EFBFBD><EFBFBD>ȫ<EFBFBD><EFBFBD>
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继续 练习11.2,在它中添加一个 `gI` 函数,它不再接受 `Simpler` 类型的参数,而是接受一个空接口参数。然后通过类型断言判断参数是否是 `Simpler` 类型。最后在 `main` 使用 `gI` 取代 `fI` 函数并调用它。确保你的代码足够安全。
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## 11.9.2 <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͬ<EFBFBD><EFBFBD><EFBFBD>ͱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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## 11.9.2 构建通用类型或包含不同类型变量的数组
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<EFBFBD><EFBFBD> 7.6.6 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ܱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `int` <EFBFBD><EFBFBD><EFBFBD>顢`float` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Լ<EFBFBD> `string` <EFBFBD><EFBFBD><EFBFBD>飬<EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>أ<EFBFBD><EFBFBD>Dz<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>DZ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Լ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǣ<EFBFBD>
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在 7.6.6 中我们看到了能被搜索和排序的 `int` 数组、`float` 数组以及 `string` 数组,那么对于其他类型的数组呢,是不是我们必须得自己编程实现它们?
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֪<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD>ˣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><EFBFBD>ʹ<EFBFBD>ÿսӿڡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǹ<EFBFBD><EFBFBD>սӿڶ<EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Element`<EFBFBD><EFBFBD>`type Element interface{}`
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现在我们知道该怎么做了,就是通过使用空接口。让我们给空接口定一个别名类型 `Element`:`type Element interface{}`
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Ȼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵Ľṹ<EFBFBD><EFBFBD> `Vector`<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> `Element` <20><><EFBFBD><EFBFBD>Ԫ<EFBFBD>ص<EFBFBD><D8B5><EFBFBD>Ƭ<EFBFBD><C6AC>
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然后定义一个容器类型的结构体 `Vector`,它包含一个 `Element` 类型元素的切片:
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```go
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type Vector struct {
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@@ -123,7 +123,7 @@ type Vector struct {
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}
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```
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`Vector` <EFBFBD><EFBFBD><EFBFBD>ܷ<EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵ı<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD>˿սӿڣ<EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Vector` <20><><EFBFBD>ŵ<EFBFBD>ÿ<EFBFBD><C3BF>Ԫ<EFBFBD>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Dz<EFBFBD>ͬ<EFBFBD><CDAC><EFBFBD>͵ı<CDB5><C4B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB> `At()` <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڷ<EFBFBD><DAB7>ص<EFBFBD> `i` <EFBFBD><EFBFBD>Ԫ<EFBFBD>أ<EFBFBD>
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`Vector` 里能放任何类型的变量,因为任何类型都实现了空接口,实际上 `Vector` 里放的每个元素可以是不同类型的变量。我们为它定义一个 `At()` 方法用于返回第 `i` 个元素:
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```go
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func (p *Vector) At(i int) Element {
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@@ -131,7 +131,7 @@ func (p *Vector) At(i int) Element {
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}
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```
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<EFBFBD>ٶ<EFBFBD>һ<EFBFBD><EFBFBD> `Set()` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD> `i` <20><>Ԫ<EFBFBD>ص<EFBFBD>ֵ<EFBFBD><D6B5>
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再定一个 `Set()` 方法用于设置第 `i` 个元素的值:
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```go
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func (p *Vector) Set(i int, e Element) {
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@@ -139,26 +139,26 @@ func (p *Vector) Set(i int, e Element) {
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}
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```
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`Vector` <EFBFBD>д洢<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԫ<EFBFBD>ض<EFBFBD><EFBFBD><EFBFBD> `Element` <20><><EFBFBD>ͣ<EFBFBD>Ҫ<EFBFBD>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>ǵ<EFBFBD>ԭʼ<D4AD><CABC><EFBFBD>ͣ<EFBFBD>unboxing<6E><67><EFBFBD><EFBFBD><EFBFBD>䣩<EFBFBD><E4A3A9>Ҫ<EFBFBD>õ<EFBFBD><C3B5><EFBFBD><EFBFBD>Ͷ<EFBFBD><CDB6>ԡ<EFBFBD>TODO<EFBFBD><EFBFBD>The compiler rejects assertions guaranteed to fail<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD>ִ<EFBFBD>У<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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`Vector` 中存储的所有元素都是 `Element` 类型,要得到它们的原始类型(unboxing:拆箱)需要用到类型断言。TODO:The compiler rejects assertions guaranteed to fail,类型断言总是在运行时才执行,因此它会产生运行时错误。
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**<EFBFBD><EFBFBD>ϰ 11.10** min_interface.go / minmain.go<EFBFBD><EFBFBD>
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**练习 11.10** min_interface.go / minmain.go:
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD>11.7<EFBFBD>п<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Sorter` <20>ӿڣ<D3BF><DAA3><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB> `Miner` <20>ӿڲ<D3BF>ʵ<EFBFBD><CAB5>һЩ<D2BB><D0A9>Ҫ<EFBFBD>IJ<EFBFBD><C4B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Min` <EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> `Miner` <EFBFBD><EFBFBD><EFBFBD>ͱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><EFBFBD>ϣ<EFBFBD>Ȼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>㲢<EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>Ԫ<EFBFBD>ء<EFBFBD>
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仿照11.7中开发的 `Sorter` 接口,创建一个 `Miner` 接口并实现一些必要的操作。函数 `Min` 接受一个 `Miner` 类型变量的集合,然后计算并返回集合中最小的元素。
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## 11.9.3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƭ<EFBFBD><EFBFBD><EFBFBD>սӿ<EFBFBD><EFBFBD><EFBFBD>Ƭ
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## 11.9.3 复制数据切片至空接口切片
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD> `myType` <EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뽫<EFBFBD><EFBFBD>Ƭ<EFBFBD>е<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݸ<EFBFBD><EFBFBD>Ƶ<EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>սӿ<EFBFBD><EFBFBD><EFBFBD>Ƭ<EFBFBD>У<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƣ<EFBFBD>
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假设你有一个 `myType` 类型的数据切片,你想将切片中的数据复制到一个空接口切片中,类似:
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```go
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var dataSlice []myType = FuncReturnSlice()
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var interfaceSlice []interface{} = dataSlice
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```
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<EFBFBD><EFBFBD>ϧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>`cannot use dataSlice (type []myType) as type []interface { } in assignment`
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可惜不能这么做,编译时会出错:`cannot use dataSlice (type []myType) as type []interface { } in assignment`
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ԭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD>еIJ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Dz<EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD><EFBFBD>ο<EFBFBD>[http://golang.org/doc/go_spec.html](http://golang.org/doc/go_spec.html)<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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原因是它们俩在内存中的布局是不一样的(参考[http://golang.org/doc/go_spec.html](http://golang.org/doc/go_spec.html))。
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD> `for-range` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD>ظ<EFBFBD><EFBFBD>ƣ<EFBFBD>
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必须使用 `for-range` 语句来一个一个显式地复制:
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```go
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var dataSlice []myType = FuncReturnSlice()
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@@ -168,11 +168,11 @@ for ix, d := range dataSlice {
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}
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```
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## 11.9.4 ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵Ľڵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݽṹ
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## 11.9.4 通用类型的节点数据结构
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|
||||
<EFBFBD><EFBFBD>10.1<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݽṹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǵĶ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>ֽнڵ<EFBFBD><EFBFBD>ĵݹ<EFBFBD><EFBFBD>ṹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><EFBFBD>ڵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD>ij<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶΡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڿ<EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD>ÿսӿ<EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶε<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǿ<EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><EFBFBD>ͨ<EFBFBD>õĴ<EFBFBD><EFBFBD>롣<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>IJ<EFBFBD><EFBFBD>ִ<EFBFBD><EFBFBD>룺ͨ<EFBFBD>ö<EFBFBD><EFBFBD>塢<EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>սڵ<EFBFBD><EFBFBD><EFBFBD> `NewNode` <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݵ<EFBFBD> `SetData` <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||
在10.1中我们遇到了诸如列表和树这样的数据结构,在它们的定义中使用了一种叫节点的递归结构体类型,节点包含一个某种类型的数据字段。现在可以使用空接口作为数据字段的类型,这样我们就能写出通用的代码。下面是实现一个二叉树的部分代码:通用定义、用于创建空节点的 `NewNode` 方法,及设置数据的 `SetData` 方法.
|
||||
|
||||
ʾ<EFBFBD><EFBFBD> 11.10 node_structures.go:
|
||||
示例 11.10 node_structures.go:
|
||||
|
||||
```go
|
||||
package main
|
||||
@@ -207,11 +207,11 @@ func main() {
|
||||
}
|
||||
```
|
||||
|
||||
## 11.9.5 <EFBFBD>ӿڵ<EFBFBD><EFBFBD>ӿ<EFBFBD>
|
||||
## 11.9.5 接口到接口
|
||||
|
||||
һ<EFBFBD><EFBFBD><EFBFBD>ӿڵ<EFBFBD>ֵ<EFBFBD><EFBFBD><EFBFBD>Ը<EFBFBD>ֵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>ӿڱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֻҪ<EFBFBD>ײ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD><EFBFBD><EFBFBD>˱<EFBFBD>Ҫ<EFBFBD>ķ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD>м<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD>ת<EFBFBD><EFBFBD>ʧ<EFBFBD>ܻᵼ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 'Go' <20><><EFBFBD>Զ<EFBFBD>̬<EFBFBD><CCAC>һ<EFBFBD>棬<EFBFBD><E6A3AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `Ruby` <EFBFBD><EFBFBD> `Python` <EFBFBD><EFBFBD>Щ<EFBFBD><EFBFBD>̬<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚϡ<EFBFBD>
|
||||
一个接口的值可以赋值给另一个接口变量,只要底层类型实现了必要的方法。这个转换是在运行时进行检查的,转换失败会导致一个运行时错误:这是 'Go' 语言动态的一面,可以那它和 `Ruby` 和 `Python` 这些动态语言相比较。
|
||||
|
||||
<EFBFBD>ٶ<EFBFBD><EFBFBD><EFBFBD>
|
||||
假定:
|
||||
|
||||
```go
|
||||
var ai AbsInterface // declares method Abs()
|
||||
@@ -223,18 +223,18 @@ pp := new(Point) // say *Point implements Abs, Sqr
|
||||
var empty interface{}
|
||||
```
|
||||
|
||||
<EFBFBD><EFBFBD>ô<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǺϷ<EFBFBD><EFBFBD>ģ<EFBFBD>
|
||||
那么下面的语句和类型断言是合法的:
|
||||
|
||||
```go
|
||||
empty = pp // everything satisfies empty
|
||||
ai = empty.(AbsInterface) // underlying value pp implements Abs()
|
||||
// (runtime failure otherwise)
|
||||
si = ai.(SqrInterface) // *Point has Sqr() even though AbsInterface doesn<EFBFBD><EFBFBD>t
|
||||
si = ai.(SqrInterface) // *Point has Sqr() even though AbsInterface doesn’t
|
||||
empty = si // *Point implements empty set
|
||||
// Note: statically checkable so type assertion not necessary.
|
||||
```
|
||||
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǻ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӣ<EFBFBD>
|
||||
下面是函数调用的一个例子:
|
||||
|
||||
```go
|
||||
type myPrintInterface interface {
|
||||
@@ -246,10 +246,10 @@ func f3(x myInterface) {
|
||||
}
|
||||
```
|
||||
|
||||
`x` ת<EFBFBD><EFBFBD>Ϊ `myPrintInterface` <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȫ<EFBFBD><EFBFBD>̬<EFBFBD>ģ<EFBFBD>ֻҪ `x` <20>ĵײ<C4B5><D7B2><EFBFBD><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD>̬<EFBFBD><CCAC><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> `print` <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>þͿ<C3BE><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>
|
||||
`x` 转换为 `myPrintInterface` 类型是完全动态的:只要 `x` 的底层类型(动态类型)定义了 `print` 方法这个调用就可以正常运行。
|
||||
|
||||
## <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
## 链接
|
||||
|
||||
- [Ŀ¼](directory.md)
|
||||
- <EFBFBD><EFBFBD>һ<EFBFBD>ڣ<EFBFBD>[<EFBFBD>ڶ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>д](11.8.md)
|
||||
- <EFBFBD><EFBFBD>һ<EFBFBD>ڣ<EFBFBD>[<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>](11.10.md)
|
||||
- [目录](directory.md)
|
||||
- 上一节:[第二个例子:读和写](11.8.md)
|
||||
- 下一节:[反射包](11.10.md)
|
Reference in New Issue
Block a user