anylink/server/handler/antiBruteForce.go

342 lines
8.8 KiB
Go

package handler
import (
"encoding/xml"
"io"
"log"
"net"
"net/http"
"strings"
"sync"
"time"
"github.com/bjdgyc/anylink/base"
)
// 自定义 contextKey 类型,避免键冲突
type contextKey string
// 定义常量作为上下文的键
const loginStatusKey contextKey = "login_status"
func init() {
if base.Cfg.AntiBruteForce {
lockManager.startCleanupTicker()
}
}
// 防爆破中间件
func antiBruteForce(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
// 防爆破功能全局开关
if !base.Cfg.AntiBruteForce {
next.ServeHTTP(w, r)
return
}
body, err := io.ReadAll(r.Body)
if err != nil {
http.Error(w, "Failed to read request body", http.StatusBadRequest)
return
}
defer r.Body.Close()
cr := ClientRequest{}
err = xml.Unmarshal(body, &cr)
if err != nil {
http.Error(w, "Failed to parse XML", http.StatusBadRequest)
return
}
username := cr.Auth.Username
ip, _, err := net.SplitHostPort(r.RemoteAddr) // 提取纯 IP 地址,去掉端口号
if err != nil {
http.Error(w, "Unable to parse IP address", http.StatusInternalServerError)
return
}
now := time.Now()
// // 速率限制
// lockManager.mu.RLock()
// limiter, exists := lockManager.rateLimiter[ip]
// if !exists {
// limiter = rate.NewLimiter(rate.Limit(base.Cfg.RateLimit), base.Cfg.Burst)
// lockManager.rateLimiter[ip] = limiter
// }
// lockManager.mu.RUnlock()
// if !limiter.Allow() {
// log.Printf("Rate limit exceeded for IP %s. Try again later.", ip)
// http.Error(w, "Rate limit exceeded. Try again later.", http.StatusTooManyRequests)
// return
// }
// 检查全局 IP 锁定
if base.Cfg.MaxGlobalIPBanCount > 0 && lockManager.checkGlobalIPLock(ip, now) {
log.Printf("IP %s is globally locked. Try again later.", ip)
http.Error(w, "Account globally locked due to too many failed attempts. Try again later.", http.StatusTooManyRequests)
return
}
// 检查全局用户锁定
if base.Cfg.MaxGlobalUserBanCount > 0 && lockManager.checkGlobalUserLock(username, now) {
log.Printf("User %s is globally locked. Try again later.", username)
http.Error(w, "Account globally locked due to too many failed attempts. Try again later.", http.StatusTooManyRequests)
return
}
// 检查单个用户的 IP 锁定
if base.Cfg.MaxBanCount > 0 && lockManager.checkUserIPLock(username, ip, now) {
log.Printf("IP %s is locked for user %s. Try again later.", ip, username)
http.Error(w, "Account locked due to too many failed attempts. Try again later.", http.StatusTooManyRequests)
return
}
// 重新设置请求体以便后续处理器可以访问
r.Body = io.NopCloser(strings.NewReader(string(body)))
// 调用下一个处理器
next.ServeHTTP(w, r)
// 从 context 中获取登录状态
loginStatus, _ := r.Context().Value(loginStatusKey).(bool)
// 更新用户登录状态
lockManager.updateGlobalIPLock(ip, now, loginStatus)
lockManager.updateGlobalUserLock(username, now, loginStatus)
lockManager.updateUserIPLock(username, ip, now, loginStatus)
})
}
type LockState struct {
FailureCount int
LockTime time.Time
LastAttempt time.Time
}
type LockManager struct {
mu sync.RWMutex
ipLocks map[string]*LockState // 全局IP锁定状态
userLocks map[string]*LockState // 全局用户锁定状态
ipUserLocks map[string]map[string]*LockState // 单用户IP锁定状态
// rateLimiter map[string]*rate.Limiter // 速率限制器
cleanupTicker *time.Ticker
}
var lockManager = &LockManager{
ipLocks: make(map[string]*LockState),
userLocks: make(map[string]*LockState),
ipUserLocks: make(map[string]map[string]*LockState),
// rateLimiter: make(map[string]*rate.Limiter),
}
func (lm *LockManager) startCleanupTicker() {
lm.cleanupTicker = time.NewTicker(5 * time.Minute)
go func() {
for range lm.cleanupTicker.C {
lm.cleanupExpiredLocks()
}
}()
}
// 定期清理过期的锁定
func (lm *LockManager) cleanupExpiredLocks() {
now := time.Now()
var ipKeys, userKeys []string
var IPuserKeys []struct{ user, ip string }
lm.mu.Lock()
for ip, state := range lm.ipLocks {
if now.Sub(state.LastAttempt) > time.Duration(base.Cfg.GlobalLockStateExpirationTime)*time.Second {
ipKeys = append(ipKeys, ip)
}
}
for user, state := range lm.userLocks {
if now.Sub(state.LastAttempt) > time.Duration(base.Cfg.GlobalLockStateExpirationTime)*time.Second {
userKeys = append(userKeys, user)
}
}
for user, ipMap := range lm.ipUserLocks {
for ip, state := range ipMap {
if now.Sub(state.LastAttempt) > time.Duration(base.Cfg.GlobalLockStateExpirationTime)*time.Second {
IPuserKeys = append(IPuserKeys, struct{ user, ip string }{user, ip})
}
}
}
lm.mu.Unlock()
lm.mu.Lock()
for _, ip := range ipKeys {
delete(lm.ipLocks, ip)
}
for _, user := range userKeys {
delete(lm.userLocks, user)
}
for _, key := range IPuserKeys {
delete(lm.ipUserLocks[key.user], key.ip)
if len(lm.ipUserLocks[key.user]) == 0 {
delete(lm.ipUserLocks, key.user)
}
}
lm.mu.Unlock()
}
// 检查全局 IP 锁定
func (lm *LockManager) checkGlobalIPLock(ip string, now time.Time) bool {
lm.mu.RLock()
defer lm.mu.RUnlock()
state, exists := lm.ipLocks[ip]
if !exists {
return false
}
// 如果超过时间窗口,重置失败计数
lm.resetLockStateIfExpired(state, now, base.Cfg.GlobalIPBanResetTime)
if !state.LockTime.IsZero() && now.Before(state.LockTime) {
return true
}
return false
}
// 检查全局用户锁定
func (lm *LockManager) checkGlobalUserLock(username string, now time.Time) bool {
// 我也不知道为什么cisco anyconnect每次连接会先传一个空用户请求····
if username == "" {
return false
}
lm.mu.RLock()
defer lm.mu.RUnlock()
state, exists := lm.userLocks[username]
if !exists {
return false
}
// 如果超过时间窗口,重置失败计数
lm.resetLockStateIfExpired(state, now, base.Cfg.GlobalUserBanResetTime)
if !state.LockTime.IsZero() && now.Before(state.LockTime) {
return true
}
return false
}
// 检查单个用户的 IP 锁定
func (lm *LockManager) checkUserIPLock(username, ip string, now time.Time) bool {
// 我也不知道为什么cisco anyconnect每次连接会先传一个空用户请求····
if username == "" {
return false
}
lm.mu.RLock()
defer lm.mu.RUnlock()
userIPMap, userExists := lm.ipUserLocks[username]
if !userExists {
return false
}
state, ipExists := userIPMap[ip]
if !ipExists {
return false
}
// 如果超过时间窗口,重置失败计数
lm.resetLockStateIfExpired(state, now, base.Cfg.BanResetTime)
if !state.LockTime.IsZero() && now.Before(state.LockTime) {
return true
}
return false
}
// 更新全局 IP 锁定状态
func (lm *LockManager) updateGlobalIPLock(ip string, now time.Time, success bool) {
lm.mu.Lock()
defer lm.mu.Unlock()
state, exists := lm.ipLocks[ip]
if !exists {
state = &LockState{}
lm.ipLocks[ip] = state
}
lm.updateLockState(state, now, success, base.Cfg.MaxGlobalIPBanCount, base.Cfg.GlobalIPLockTime)
}
// 更新全局用户锁定状态
func (lm *LockManager) updateGlobalUserLock(username string, now time.Time, success bool) {
// 我也不知道为什么cisco anyconnect每次连接会先传一个空用户请求····
if username == "" {
return
}
lm.mu.Lock()
defer lm.mu.Unlock()
state, exists := lm.userLocks[username]
if !exists {
state = &LockState{}
lm.userLocks[username] = state
}
lm.updateLockState(state, now, success, base.Cfg.MaxGlobalUserBanCount, base.Cfg.GlobalUserLockTime)
}
// 更新单个用户的 IP 锁定状态
func (lm *LockManager) updateUserIPLock(username, ip string, now time.Time, success bool) {
// 我也不知道为什么cisco anyconnect每次连接会先传一个空用户请求····
if username == "" {
return
}
lm.mu.Lock()
defer lm.mu.Unlock()
userIPMap, userExists := lm.ipUserLocks[username]
if !userExists {
userIPMap = make(map[string]*LockState)
lm.ipUserLocks[username] = userIPMap
}
state, ipExists := userIPMap[ip]
if !ipExists {
state = &LockState{}
userIPMap[ip] = state
}
lm.updateLockState(state, now, success, base.Cfg.MaxBanCount, base.Cfg.LockTime)
}
// 更新锁定状态
func (lm *LockManager) updateLockState(state *LockState, now time.Time, success bool, maxBanCount, lockTime int) {
if success {
state.FailureCount = 0
state.LockTime = time.Time{}
} else {
state.FailureCount++
if state.FailureCount >= maxBanCount {
state.LockTime = now.Add(time.Duration(lockTime) * time.Second)
}
}
state.LastAttempt = now
}
// 超过时间窗口时重置锁定状态
func (lm *LockManager) resetLockStateIfExpired(state *LockState, now time.Time, resetTime int) {
if state == nil || state.LastAttempt.IsZero() {
return
}
if now.Sub(state.LastAttempt) > time.Duration(resetTime)*time.Second {
state.FailureCount = 0
state.LockTime = time.Time{}
}
}